TORIN DENNISTON
GAME WRITER | NARRATIVE DESIGNER
BIO
I grew up in the worlds of KOTOR, Halo, and Warcraft III, becoming more emotionally invested in their characters than I ever was in non-interactive stories. Sitting in a cramped room with friends, experiencing those universes, I felt a deep desire to one day create those same memories for others.
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My path to game writing included years as a social media manager, IT consultant, and strategic designer. While those roles were in different industries, they gave me the professional chops to lead multidisciplinary teams, solve complex creative problems, and bridge the gap between a high-level vision and an outstanding gameplay experience.
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I am a writer first, dedicated to worldbuilding and character-driven narrative. To ensure that vision reaches the player, I bring the added value of being technically proficient in-engine. I’m always ready to get in the trenches with engineers and designers, acting as a strategic partner who uses my in-engine knowledge to ensure the small details always add up to a cohesive gameplay experience.
My dream is simple: work with talented teams with big visions to build the kind of stories that make a roaring crowd at a convention feel like they’re part of something legendary.

SKILLS
Advanced: Creative Writing, Storytelling, Product Design, Strategy, Agile Frameworks
Proficient: Project Management, JIRA
Beginner: Unity, C# Scripting, Game Design, Video Editing
EDUCATION
Virginia Tech
BA Communications, Public Relations
Minor, Leadership and Social Change
LET'S PLAY!
FEEL FREE TO CONTACT ME IF YOU'RE INTERESTED IN WORKING TOGETHER