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SOUL COMMANDER
ROLE
Game Writer / Narrative Designer
PROJECT SUMMARY
Two-week self-directed game jam with a team of 9, creating a spiritual successor to games like Ogre Battle 64 and Final Fantasy Tactics, enhanced with narrative depth reminiscent of Crusader Kings III.
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Created lore, backstory, factions, themes, and the main story arc.
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Co-designed and wrote content for a unique narrative events system, adding replayability and player choice.
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Wrote dialogue for cutscenes and tutorials.
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Coordinated with design, art and audio to unify worldbuilding, mechanics, and player experience.
YEAR
2024
GENRE
STRATEGY / TACTICS
PLATFORM
PC and Mobile
PLAY ON ITCH.IO
ARTIFACTS
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